More and more, people are taking video footage of their motorcycle adventures both at home and overseas, and with the rise in popularity of action cameras, it’s no surprise why. Master of his craft Austin Vince talks us through the basics of making a great film.
Do you really want to make a film?
If you want to spend a fortnight whizzing around Morocco then the logistics and planning don’t need to kill you. It’s pretty straightforward. However, a nine month trip, possibly requires resigning from work, shipping the bike, renting out your home etc. Anyway, the stakes are higher, the effort required is greater.
The same is true of making a decent film; a short, music-driven, Go-Pro-rich, pop video mash-up will take a couple of evenings to edit and by its very nature, is a random montage of just ‘stuff’. There are almost no rules with regard to creating this kind of thing. This is great fun but is not a proper film. It’s known as a ‘short’ or a ‘montage’. If we were eating, this would be a snack.
A proper film will be somewhere between 20 and 60 mins and is designed to have the feel, style and quality of an actual TV programme. This article is to help you make this type of film, not the short mash-up style. If we were eating, this would be a three course meal. To create this type of film is not beyond the skillset of the layman, it’s just the time and effort to see it through is overwhelming. Austin’s Law states that the commitment the film requires is about four times as much effort and expense than the actual bike trip required! Ignorance of Austin’s Law is why many an ABR’s bed has a shoebox full of unedited and uneditable tapes beneath it.
Still interested? Good. The spiritual rewards of being an amateur film maker, but making something that looks professional, are great. If you are ready for the challenge then read on.
Rules of camera moves:
There is only one rule, and that is only move a ‘filming’ camera if you can pull it off 100% smoothly. Poorly executed cam moves are what invariably reveal that a production is amateur not professional and vice versa. Good, smooth, well composed moves will get your amateur film mistaken for a professional production.
Things to remember:
a) If you widen, make sure you reveal something interesting
b) Always go from and to something interesting
c) Sorry, you cannot use a pan to compensate for the narrowness of the camera’s lens and hence use it to take in the whole field of human vision.
d) Start and finish with four seconds steady
e) Do not accelerate or decelerate speed of move, a pro would never do that.
SATS – The Sequence And Transtionals System
This is the basic structure of your finished film (yup, it’s the recipe). It informs every single thing you do with the camera. A stone-cold amateur, who works to this system really can produce a viable Adventure Travel Film. A brick column is mostly bricks, separated by mortar. A high-school day is mostly lessons, separated by the journeys between classrooms, break and lunch.
A travel film is mostly sequences (usually filmed in one location), connected together by transitional shots.
What is a sequence?
A sequence is a short on-screen vignette about a person, a place, an experience or an event. It is usually shot over about an hour in essentially one location. Your edited sequences will be the essence of your finished show and MUST be interesting and/or relevant.
How do I film a sequence?
Like all skills, this is best learned with a ‘worked example’. Let’s imagine some ABRs are riding from London to Magadan and one of the bikes has a cracked frame in Tashkent, Uzbekistan. The team finds a back-street mechanic who is going to weld it up. We decide that this would make a good ‘sequence’ in our film. Here’s what we film:
- A ‘wide establisher’ – I.e. the camera is far away from the mechanic’s premises, the shot shows the ‘big picture’ and we see the team arriving
- Fifteen detailed shots of the premises: the welding, old cars, primitive equipment, local colour, local characters etc. No shot less than 7 secs and the camera kept totally still!
- A wide ‘finisher’ – camera is far away again but now we see the team leaving.
- Beware sync (I.e. recorded on the built-in mic) sound! It will probably be poor!
Editing it together
Back in England, when we get home, this sequence will ‘edit itself’. Like an Airfix model, all the pieces can be assembled without any stress. The final, edited sequence will start with the establisher, then go into a montage of all the detailed ‘tight’ shots then finish with the wide ‘finisher’. Over the top we’ll record some commentary filling in the gaps and telling a story that enhances the pictures. Seriously, that’s it!
What is a transitional?
A simple shot or series of shots that physically get us out of the last sequence and en route to the next sequence. It would be easy to say they are the ‘travelling shots’. However, there are many different types of shot that count as transitionals. Try and use them all at some point in the film. The classic ones are:
- You or your team move past the camera – known as a ‘drive-by’.
- Maps – hugely under-used in even the most slick of productions. They are a great way to ‘move the story on’. Keep showing the audience where you were, where you are and where you want to go!
- Improvised maps and models are very endearing.
- GVs (good views or general views) and local colour. Remember you do NOT have to be in every shot!!
- Drive-bys with a camera move that ends on a roadsign or ‘the road ahead’
- Mileage and date counters that can be worked into any of the above
The amateur NEVER takes ‘sound’ seriously. Follow these rules and get ‘pro’ sound with high street equipment:
a) Never attempt to record the human voice if there is substantial background noise (traffic, music, wind etc).
b) Never use the built-in camera mic to record any human whose mouth is more than 1m from the camera.
c) Get the camera out of the wind if you want to use the sound, even a light breeze will ruin the audio.
d) Put proper headphones whilst recording the human voice. Then you’ll hear what the camera is recording rather than what your ears are hearing – amazingly, two totally different sounds!
e) Improvise wind gags – socks, knitwear, sponge.
f) Improvise windbreaks – even a diner plate is enough to create a wind shadow
g) Use a handheld mics – they look cool and revolutionises the sound quality. Experiment and practice with concealed mikes near the subject’s mouth.
Every day, remember that your film must:
- Have high production values I.e. ‘break no rules’ especially with sound.
- Be authored I.e. the audience must know who you are.
- Have a story, however simple.
- Have a proper beginning and end – amazingly, the middle will take care of itself by you simply applying SATS, the ‘sequence and transitional system’.
- If feature length, be limited to 70 mins max.
Mondo Enduro was conceived by Bournemouth railway clerk Gerald Vince back in 1992. However it was Gerald’s 25 year-old maths teacher kid brother, Austin, obsessed with super 8 cameras, The Banana Splits and Spaghetti Westerns that drove the film. He shot 21 hours of Hi-8 video (and an hour of ciné film) over the 14 months and 44 countries of Mondo and after much cajoling the Mondo Enduro series was screened 124 times and watched by 70 million people. The rest, as they say, is history…